Let's start modding by creating a temporary location where we extract (Barstow.zip) So anything you drop into your (Documents\BeamNG.drive\mods) folder overrides what is in game folders. It is not good idea to edit files in that location as it messes up with the game, instead it is better to make changes in a mod folder. Official vehicles are in zip files at (Program Files (x86)\Steam\steamapps\common\BeamNG.drive\content\vehicles), however hold your horses there! Optional: Torsion's tutorial to get most out of Notepad++ INTRO: This will be step by step walktrough of how to make a engine mod, it is for absolute beginners and shows how I do things, which might be different from how others do it, but should be something that helps you started.
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